I AM BACK!!!!!
An with great news! I have added a lot of new things!
First off, I’ve added different baking options, for now I only have bread and cookies, but for testing and implementation purposes, this will do. Obviously adding more will be done, but that’s only actual data being manually added, not new logic or implementation, so it’s not very important.



The bread starts off as dough in a bowl, then after kneading becomes kneaded dough, and finally turns into bread after being baked



The cookie is initially batter in a bowl, then shaped into little cookie balls at the kneading table, and turns into a baked cookie after baking.
This mechanic is the bread and butter (pun intended) of the baking section of the game. As you play this game you will get new recipes, and also find new ingredients, that you can add to these BASE recipes, such as cookies or bread, to enhance them in various ways.
Next up, I implemented a simple coin counter, that goes up depending on the thing you sell. You cannot use them for anything as of now, but they will be essential for running your bakery, and purchasing other things.
Selling bread gets you 10 coins, whereas selling cookies grants you 15, although a single cookie shouldn’t be that expensive, orders will often require multiple of the same item, and that’s where batch-baking comes into play: (beware: I haven’t implemented this yet) some recipes - like cookies - imply baking multiple of one thing, but you’re not going to sell one, nor will you sell them all to one person, so you will bake cookies in batches, obtain a certain amount (most likely a dozen or so), and you will be able to sell them if held, or store them on a display somewhere. However, if you keep them there for too long, they won’t be as fresh, and won’t give as much satisfaction to customers (price will most likely stay the same since that’s how it works in real life too).
Now, for the most exciting part, INGREDIENTS!!! (normal ones… we’re not at the crazy part yet) Obviously, different recipes, like bread or cookies, require different ingredients, such as flour, sugar or salt. For that reason, I’ve decided there are two possibilities:
I decided to go with the first one, since it was more engaging, more realistic, and less boring and repetitive altogether. For that, I’ll most likely have a shelf, that once interacted with will open a new view of a detailed shelf, where you can click on the items you want to pick up.