This is my first time starting a devlog and writing for one, with the small exception of writing some progress on a different Roblox project.
I won’t explain all my ideas all at once in this first devlog, I have them all written down somewhere else, so I won’t forget them, but I will introduce them when the time comes.
So far I don’t have any/minimal code yet, and I am currently working on the main character sprite. I have all angles of a default sprite. There will be other variations of the sprite, and it is also obviously subject to change, due to either polishing the initial sprite, or changing the concept a little bit, however it is very likely that this will be at least similar to what the final version will look like. The other variations will include a baker variation for the baking part of the game as well as maybe one for the roguelike part.



Additionally, I have walking animations for the sides as well as the front view. (For my first ever animations, I think they turned out great!)
Due to the weird capturing of the animations they do look a bit choppy but in game they should be fine
Now I want to add some tilesets for the map. I’ll either start with the bakery or a basic street for the town that you can explore after working at the bakery for the day.